Variable State Slots
Some of the video display slot machines have a feature in which the player wins a bonus when some kind of meter reaches a particular point. These kinds of slots are said to have variable states. In other words the higher the state the greater the expected payback. Examples of this kind of machine include Piggy Bank, Car Race, Temperature Rising, and Double Diamond Mine.
If you play one of these kinds of machines be sure to play through the end of a cycle and leave the machine in the lowest state. People have been known to aggressively search out these kinds of slot machines in which the last player unwittingly left the machine in a high state.
Following are some of the biggest myths about slot machines.
Myth: Slot machines stop on any possible set of stops with equal probability.
Fact: As explained earlier this is not true of modern slot machines. Some stops are much more likely than others.
Myth: Slot machines are programmed to go through a cycle of payoffs. Although the cycle can span thousands of spins, once it reaches the end the outcomes will repeat themselves in exactly the same order as the last cycle.
Fact: This is not true at all. Every trial is random and independent of all past trials
Myth: Slot machines are programmed to pay off a particular percentage of money bet. Thus after a jackpot is hit the machine will tighten up to get back in balance, and when a jackpot has not been hit for a long time it is overdue and more likely to hit.
Fact: The only part of this that is true is that they are designed to pay off a particular percentage. However the laws of probability dictate that the longer …